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Garten of Banban 0 is a first-person horror exploration game set in the early days of a once-functional kindergarten. The player wakes up alone in a dimly lit facility and must search through quiet hallways, locked rooms, and abandoned play areas to uncover what went wrong. The goal is to follow hidden clues, access sealed-off sections, and learn more about the people who built this place. As you move through the environment, you begin to understand that the past is far more complex than it first appears.
Each area of the kindergarten contains small details that reveal fragments of a larger story—drawings on walls, messages left behind, and malfunctioning machines. Players will occasionally come across characters that claim to be friendly, offering clues or interaction. However, not everything in this place can be trusted. Basic puzzles block your path, requiring attention to visual cues and item placement. Some characters are always watching, even when they remain silent. The deeper you go, the more your surroundings react to your presence.
Garten of Banban 0 is designed to lead players through a structured experience, with gradual reveals tied to exploration and decision-making. The game avoids direct combat, focusing instead on movement, observation, and tension. The visual style mixes childlike decor with damaged structures, creating a space that once aimed to be safe but now feels abandoned. As more of the story unfolds, players are pushed to consider the facility’s purpose and their own role in it. The game ends with more questions than answers, setting the stage for what comes next.
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