I Am Cat

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Game description:

I Am Cat is a third-person simulation game where players step into the role of a house cat living in a small suburban home. The experience is focused on daily routines, interaction with the environment, and responding to the actions of the human owner. Players can walk, jump onto furniture, knock over objects, scratch surfaces, and nap in various spots. The home is fully explorable, and time passes throughout the day, affecting lighting, behavior patterns, and available actions.

Behavior and Interaction

The player’s actions influence how the human reacts. Being playful, quiet, or destructive changes the dynamic of the household. Knocking over a vase might lead to being scolded, while curling up beside the owner during quiet moments could trigger a petting animation. Food, water, and rest are needed to keep the cat active, and specific objects can be used for entertainment or mischief. Some areas are locked at first but become available later, offering new spots to explore and interact with.

Visuals and Flow

I Am Cat uses a soft visual style with warm lighting and slow-paced gameplay. There are no scores, timers, or missions—players are free to move at their own pace and act as they choose. The controls are smooth, allowing for small but detailed movements like tail flicks or slow paw steps. Environmental sounds, such as soft footsteps, distant traffic, and indoor ambience, create a sense of calm and focus. The game is designed to simulate a simple domestic life through the eyes of a cat, offering a quiet, open-ended space to explore.

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